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Player 2 needs to pull the lever in front of this knight. As the Librarian, walk through the room with the table in the center and you will see red pipes leading past a newly opened door in the far corner. Tip: If you can not see well because of the water level, hop! Turn right and go up the stairs when you reach the top of the stairs turn left into the room. However if you play as the librarian and you pull the lever on the second floor it brings the chandelier which you can then jump onto and it will slowly . First space straight pipe connecting left and right. For real, misses a lot of details / moves. My buddy and I have matched these fucking stupid signals multiple times, and not once have we gotten a match, only stupid annoying music that keeps fucking playing. Second space curved pipe connecting left and up. You need to sign in or create an account to do that. Valve Corporation. Wait for instructions from the Explorer. . E1 already has a grass pin and we know that Fire beats grass so Player must place a fire pin into B3 and player 2 must connect the two pins and blue line will appear if done correctly. It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. After execution, a box with a book will open under the ball. Unlocked by Player 1 at the end of Chapter 7. Player 2 in the dinosaur skull lift, press go up four times. Both of you must reach number 6 at the maschine in the garage. PA = pristaxiofilexorate (yellow fruits) The player on the right goes into the elevator with the mine car mark and rises to the very top. Your email address will not be published. After that, a box will open on the second floor of both rooms in the corner. So one of you stay on top, the other go down in the house. Communicate with Player 2 telling them the symbol on the tile. Unlocked by Player 2 after completing Chapter 10. With that out of the way, the Lord will guide the Peasant . In player 2s room are a series of paintings of strange animals, these need to all be picked up there are 6 in total additionally a portrait of a man with graffiti should also be picked up. Soluzioni PC Steam Xbox One We Were Here - Soluzione Gilbrush Settembre 25, 2019 Condividi su: Quasi tutti gli enigmi di We Were Here verranno svolti dall'esploratore, la guida seguente si riferisce infatti soprattutto agli enigmi di esso. The next painting is found half way up the staircase. In this room, immediately turn right and walk upstairs and down the hallway. The red arrow on the compass points north. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. In the middle of this area, there will be a staircase with a white lever at the top. The second player should tell what candles they have on. We Were Here Together Total Mayhem Games Action & adventure Other Puzzle & trivia TEEN Violence Users Interact Online multiplayer on console requires Xbox subscription (sold separately). basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. P1 goes to the blue lever. Both players together must create a third stone. Head to the right and use the amber switch on the wall. Player 2 head right and pull the red switch. We just figured out what might be the logic behind the chapter 10 first puzzle: the knights in the hall and the knights in the corridors must be placed in the same positions based on where the banners are, i.e. Walk up this, walking underneath a green gate, and progress forward shortly until getting to your first left, which should be a staircase and a red gate. Chloe hints that she and Shayne are no longer together. The player in the hall presses the button once again. Can we make it back - together? And the final pipe piece is on the left. Player 1 move through into the secret area just unlocked. In one corridor there is a knight whose lever is broken. Both players leave your rooms and follow the instructions in the short tutorial. We Were Here Together. There is also a small garden where you need to grow fruits, seed bags and scoops are scattered throughout the garden. Player 2 head up the hill and into the room. Turn left, walk across the compass and down a set of stairs. Through the fierce blizzard, a flare lights the sky, followed by a cry for help over the radio - broken, dying No one else can come to their rescue. Both players must take a book from there. Exit the lift and head left to the lever. https://www.instagram.com/katftwynn/Watch me on Deviantart! In chapter 5 players will be split up and will earn different trophies for the rest of the game. And finally pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. The player on the left side enters the dynamite elevator from his side and goes down 2 times, lifting the same elevator on the right. . Which will create a red stone and trigger a cut scene. First space curved pipe connecting left and down. It is limited in time and should be prepared for it. For this playthrough we are sacrificing the other player. We Were Here Together - 100% Achievement Walkthrough We Were Here Together is a first-person cooperative puzzle adventure set in and aroun Show more Show more We Were Here. Now we have to create a poison to kill the overgrown Venus flytrap plant. Player 1 can now step onto the bridge. Game: We Were Here TogetherPeripherals: Time to platinum: 5 HoursDifficulty: 3/10Missable trophies: None.Trophies: 1 , 8 , 7 , 6 Author: The Trophy PlatypusWelcome to the trophy guide for We Were Here Together. Walk down the staircase and across the room will be the red lever. If the player in the cave correctly placed the characters, then the player on the bridge will not have difficulty passing the bridge to the end. You wake up in a small house in the middle of nowhere. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. clttf 1.9 1 2:30:54 B62 (We were here too + 539 0 44:18 Below is the key for this puzzle. Relay what color you see to the Librarian, note that the answer is the color that is SPELLED OUT, not the color of the letters. Plant the long yellow runner beans seeds and use the dark green liquid on it. It is only visible to you. PE = pristaxiforex (violet fruits with crosses) He leaves it and goes back to the elevator with dynamite. When you get to the next staircase leading into a new room, follow along the right wall and you will come to an open green gate with a staircase leading down behind it. - 83% of the 109 user reviews in the last 30 days are positive. we were here together 9.6 26 2019-11-06 11:57:58 we were here together 40 67 1:04:59 We Were Here Together w 3.8 8 6:09:32 We Are Here Together ! #10. Full video walkthrough with commentary I made for easing the completion: Before we start, I'm going to quickly explain the format of this written guide. Another two pipes are on the bookcase at the back. The pawns should be directly in front of one another. Based on recipes, combine the ingredients here. Player 1 head to the green curtain and pull it. To understand the puzzle first think of Pokemon types, Water beats fireFire beats grass/plantGrass/plant beats electricityElectricity beats water. Now head to the blue switch. This defaults to your Review Score Setting. The last lever can be found behind the door on the left. 2023 TrueGaming Network Ltd, All Rights Reserved. Pick up the two yellow fish like plants we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. Invite a. We need to input 6L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. Player 2 make your way into the newly unlocked room, in player 2s room are 4 illustrated books and posters with images and their scientific names. However as a few people have pointed out the game teases of an alternative ending by asking if there was another way. We are heading back the way we came. Startseite Zurck zu den Suchergebnissen Sun Odyssey 410. A roadmap is provided in the stages below.Follow us on twitter for the latest news and giveaways. Make sure the red lever is pointing towards the floor before progressing. I am reading this and I am even more confused than before. Place all 4 at the same position as in the other room. From left to right if you stand in front of the throne with the king. Walk under the white gate to the compass on the ground. After that, the box with the book under the candle holder will open. One player will have a round plate and settings marked with colored lines on the wall. We turn off the blue lever in one room, and turn on the red in the other room. The solution for which is in the image. Player 1 get into the diamond lift on the left hand side and go up one floor also, go up the stairs until you reach the dynamite lift and press down two times. The game is the third entry in the We Were Here series. After the previous knights, the next riddle will be around the OTHER four knights along the royal throne. Valve 1 (square) is right in front and slightly to the right of player 1 as he left his bedroom. We Were Here Together $12.99 Add to Cart Game and Legal Info Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. At the top head left and down some different stairs and into the room. Walk through the door and all the way down the stairs, until you see a flooded basement and 3 colored valves. Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. https://twitter.com/KatFTWynnFollow me on Instagram! Yellow knight needs to spin once (to face forward) so we need . Listen to the second player, he will talk when it will be necessary to rotate the ladder, and when it will be necessary to stop. Use it and go to your left and in a tunnel is a blue switch, pull it. Assisted in escaping the Painting Room ..and enjoyed fine arts. At the top of the stairs head left and you will come to a crank by a window, operate it to free player 1. Player 1 should wait by the diamond lift entrance on the left hand side. Here are the recipes from another player's room: In the other room can you find all the equipment. Chapter 7 for Green is wrong. Hopefully it improves your gaming experience and congratulations on your completion! One player is in the hall, and the second must approach the other knights from the other side through the iron doors. This small maze has gates of 3 colors (Blue, Green, and Red) with corresponding levers. :D Player 1 With the bridge complete move go back up the right stairs one tile at a time and wait for the clamps to lock in. SALT LAKE CITY If you get lucky and look to the West over the next several days, you may be able to see Jupiter and . Now walk to the chessboard in the middle of the courtyard. At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. The player in the corridors turns that yellow lever again. To solve this puzzle we have to split and combine vials of liquid to get the desired chemicals. It is limited in time and should be prepared for it. Now pick up the amber and nothing fuse and place it on the coil two to the right of the fuses. Both Players need to read the poems to each other to to figure out which weapon and which shield goes with each knight. Above the chest from book 4 is the next puzzle. Player in the hall can only spin knights 90 degrees with every button press. After that, the picture to the left of the clock will open. Player 1 can now move onto the next section of the bridge which has two small staircases. Almost all of the instructions will be for the Explorer role. As the Explorer, a door will open in your room. The next knight at the window will be with a yellow curtain. Drop down onto the lower part of the roof and pick up Valve 4 (rectangle) . Here are the recipes from another players room: In the other room can you find all the equipment. Save the "Happy Ending" achievement for a partial playthrough after this one, because if the Explorer decides to earn this achievement this playthrough, it will result in you two having to make the third playthrough a complete one. After completing the third painting it will raise and reveal another book. They are combined. One player has a board with a table (screen below), on which you need to create a stone, and entries around which the components are shown and named. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. The symbols below indicate the types of pipes and their location in the slots. We'll assume you're ok with this, but you can opt-out if you wish. Together. The left lever moves the left/right and the right lever up/down. http://katwynn.deviantart.com/~My Spreadshirt Shop! Head over to the table and pick up the sprayer, place the sprayer in the cart and pull the lever to send it to player 1. Player 1 must describe where these paintings are in his room and what the animals in the paintings look like. Wait for your Lord, and leave the castle! It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. Player 1 exit the tunnel head left and use the turnstile. . Once the gas is filled up take the pipes. After that, we change the pipes in the slots. On the shelf up take the seeds in the middle and on the right. Pick it up. Return to the vials and rotate till you can pick up the yellow chemical with the yellow plant (PA) now head back to the mixer and mix the two chemicals to get OH. And hit the switch again. Player 2 head up the stairs and through the door that was previously blocked. Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. Second space Curved pipe rotate left once connecting down and right. In Player 2s room we see Books 10 and 8 are connected and we see that 10 beats 8. You wake up in a small house in the middle of nowhere. The first player must go to the tank near the car, and the second to run to the other two tanks, which are outside the house (you opend that door with valve number 4). Move the White Queen (same white piece as last, the tallest piece in front of the row of pawns) and move it across the board 4 spaces to take a black pawn. Both Players head into the caves until they reach a gate with a blue gem. I love puzzle games, and I have read and re-read multiple times over and over and this description makes no sense what so ever. You need to extend this slider to the three places marked with a circle (you have not marked them yet). They must be simultaneously held to open the gate to the cave and go to the next chapter. Pick up the seeds on the left of the bottom shelf. Player 2 pick up all the plants and pull the lever. Urge trovare una soluzione che salvaguardi l'unit del paese. 2023 Valve Corporation. The last tier will need to be tightened before exiting the reservoir. The chemical is blurred out its PL. 1 is NW Saturn (Player 2 do this before Player 1 turns the valve). Take the second right, which should be at a staircase heading down into the room with the blue lever. AM = aliomigna (unhappy radish) This will be the end of the puzzle, so head through the door to the left of the generator. It is only visible to you. Go out of your room and find your friend. Two players are trapped inside an abandoned castle, with Player One confined to a small secluded part of the castle as Player Two roams the halls trying to find Player One. Now we have to find the five valves and place them in the correct place each valve has a shape in the center which will correspond to which door it can be used on. Walk down it and there will be a locked door with a color written above it. This item has been removed from the community because it violates Steam Community & Content Guidelines. Each leaver open only gates with the same color. They are responsible for the sound of the clock, the beat frequency and the sound of the cuckoo. Player 1 take out the stone from the plant. Before doing anything though, find your partner and add them as a friend. community members have thanked the author. Assisted in disabling the tesla reactorUnlocked for completing chapter six by the player in the sewers. The point you need to interact with first is the gauge on the right. Plus it's creepy. We Were Here is the pilot episode in a series of cooperative standalone puzzle adventures. The player in the corridors must turn the knights lever with the yellow curtain. You must set in your book now in the correct order. Turn around and leave the room, heading up the stairs. Pick up the two vials PO and FA. Player 1 will press the right button and a radio frequency in blue will appear on their monitor, they now must describe the wave to Player 2 to match the radio pattern by increasing/decreasing the radio-wave size and frequency by using the four arrow buttons in the radio room. Turn off the yellow lever and turn on the blue. Please see the. While in one of the rooms there is a lever for supplying a red flame, and in the other two levers for yellow and blue. In both hallways knights stand in front of colored curtains. !Keep winning at life! If you enjoy We Were Here Together, don't forget to check out the earlier entries in the series: We Were Here and We Were Here Too. One combines two components into one, the second disconnects one component into two, and the third is needed to connect the 3 components that are indicated below the stone in the table (OH, OT, PF). DL = delphologiscate (angry flower) The player of the two-lever room must go to the empty fountain and go down the stairs to turn the valve, which will launch the puzzle. Hit the switch to the left. Once matched music will play and the wave will show up on player 2s monitor, now player 1 can press right twice and instruct player two to match the waves again this must be done a total of three times to hear the emergency SOS signal. 12.4k Likes, 494 Comments - President Joe Biden (@potus) on Instagram: "The last time we were here together, Russia was amassing its troops on Ukraine's border. As the Librarian, turn the two valves that create the color that the Explorer relayed to you. We Were Here - 100% Full Game Walkthrough - All Achievements (FREE w/ GAMES WITH GOLD) + Puzzle Solutions Guide (Perfect Play)Buy We Were Here: https://tinyu. Once player 2 has the first solution ready Player 1 can turn the valve to begin the puzzle. Each knight holds in his hand a certain weapon and shield with an image of an animal on his back. Down the hallway will be an open blue gate, walk through it, and down a set of stairs. Sign in to add this item to your wishlist, follow it, or mark it as ignored. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. I will specify when the Librarian is getting instructions as well as putting the specification in bold so it's harder to miss. So the ending of the game is that you are either left behind or you escape. I would suggest adding them or make a more noticable note beforehand. This category only includes cookies that ensures basic functionalities and security features of the website. Player two should walk around the stairs to find the knight that is newly illuminated if it has a yellow banner behind it then pull the lever and player 1 will return to the button and press it once. Now you can try out the sequel, titled We Were Here Too, which offers a more advanced co-op puzzle experience for two players. ZYM&GCaesarWe Were Here Together. Espaol - Latinoamrica (Spanish - Latin America), https://store.steampowered.com/app/1341290/We_Were_Here_Forever/, Requires a 64-bit processor and operating system. Turn left, walk across the . Player 1 (In the room with the posters) unlocks The Tower, Player 2 (In the room with the books) unlocks The Cathedral. The task is to arrange the pipes so that there are no leaks in any of the rooms. Exit out the lift and head right all the way to the dinosaur skull lift. We were here together| . Step onto the second tile, which will bring up a third tile but do not step on it yet. Down the hallway will be theater with a stage in front of you. In this room, at the base of the stairs, turn right and you will see a green lever on the wall opposite of you. blue knight has to spin 3 times to be in the right position (facing back). When put in correctly, you will both earn your respective role's achievements. Behind the candles in Player 1s room is an object with a crystal ball on top. Play through the whole game without dying once. I servizi basati sui dati di #AtlasCopco ti aiutano ad analizzarli per migliorare la qualit e l'efficienza produttiva. Move the left White Bishop (back row of pieces, 3rd from the left) diagonally to the right three spaces. Discovered a way through the abandoned mine. Next, the player on the right steps onto the elevator with the dynamite mark. Finally pull the switch on the console. To escape, do the following steps with your friend. The player in the corridors runs to the other side and turns the knights lever with the red curtain. Jupiter, the largest planet in the solar system, and Venus, one of the brightest objects in Earth's sky, will come within about half a degree of each other or roughly one full moon's width . FR = funghiribramis (3 storey mushroom) It's the first puzzle in this entire franchise I wasn't able to solve. Three of the usable settings will play music when lined up correctly, but the 4th one will let you hear a man calling for help, and that is the one you want. Both players unlock for completing chapter 4. The second player will have poles there that are wired. Player two lights the candles to match player 1s room, a draw will open underneath with a book. Pick up the two yellow fish like plant we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. For the first four chapters both players will earn the same trophies. We were here together|!. Player 2 head back to where the red switch is and wait by the closed blue gate. Contents [ Hide] Chapter 1 - The Valves Chapter 1 - The Signal Chapter 1 - The Map Chapter 1 - Snowmobil Chapter 2 - The Wall Chapter 3 - Frozen Tracks Chapter 4 - Misty Valley Chapter 5 - Two Paths Chapter 6 - Strange Encounters Place the yellow fish head and the plant with three long grapes in the mixer and pull the lever to get the red liquid in a bottle pick it up. There will be chalk drawings of symbols between these pillars. Click. P2 do the same with its own. We Were Here Together is a co-op indie puzzle game about two people stuck in the arctic who come across a suspicious looking castle and need to figure out puzzles together in order to. One gate is open at all times, and pulling the lever closes one gate and opens the opposite gate. 2 hours later and were not getting ANY MATCHES. Time stamps: - 0:00 - Game information- 1:30 - Chapter 1- 11:56 - Chapter 2- 16:59 - Chapter 3- 20:52 - Chapter 4- 26:13 - Chapter 5- 32:13 - Chapter 6- 36:18 - Chapter 7- 1:03:42 - Chapter 8- 1:17:40 - Chapter 9- 1:26:14 - Chapter 10Buy the game here -https://www.microsoft.com/en-gb/p/we-were-here-together/9nzcxhbpj11b?activetab=pivot:overviewtabXbox Game Pass Ultimate - https://microsoft.msafflnk.net/c/2087096/465320/7794?prodsku=CFQ7TTC0KHS0_0007\u0026u=https%3A%2F%2Fwww.microsoft.com%2Fen-gb%2Fp%2Fxbox-game-pass-ultimate%2FCFQ7TTC0KHS0%2F0007------------------------------------------------------------- SUBSCRIBE -https://www.youtube.com/channel/UCSj_M2cvTYgp9CfWU-sfsaw?view_as=subscriber------------------------------------------------------------- Outro Designed by Grabster: https://youtube.com/Grabstertv Social Media Lower Thirds Designed By: https://youtube.com/RubyGraphics Follow AchievementSquad Email - theachievementsquad@gmail.com Instagram - https://www.instagram.com/achievementsquad/?hl=en Twitter - https://twitter.com/TheAchieveSquad Xbox Community - iBrennan6238 \u0026 Drastic Ed xo------------------------------------------------------------- If you want the solution, it is: red/green, blue, (yellow/green), yellow, (red/blue), blue/blue. Keep in mind that after the part with the Stars, the bridge is divided into two parts. Player 2 pick up the items from the cart. Third space second curved pipe and rotate right once connecting down and right. As the Librarian, if you haven't returned to the spawn room at the top of the staircase, then do so now. Player 2 should solve the first gear which is Saturn NW by moving the cogs to connect the center cog to the ladder cog in the NW of the compass. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/id/LukeAllstar, https://steamcommunity.com/id/JohnDoctorSmith, Two players first approach two elevators (, Next, the player on the right steps onto the elevator with the, The player on the right goes along the roof of the elevator further on and turns left to this elevator and takes him, The player on the left lifts the elevator with, The player on the left side goes to the elevator with the, The player in the corridors must turn the knight's lever with the, The player in the hall presses the button, The player in the corridors runs to the other side and turns the knight's lever with the. . Vi allego anche il collegamento alla recensione. Together you need to find a way out of the castle by solving lots of complicated puzzles. As the Librarian, there will be a trapdoor in the back of the stage (behind the props) that will open. The one closest to the window will be with a red and white curtain. Once all 5 crystals are operated in the correct sequence a book underneath the crystal ball will be available to be picked up in both rooms. Follow the pipes around until you reach the end. Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. Walk under the blue gate and down the stairs, turn right and pull the green lever. But opting out of some of these cookies may have an effect on your browsing experience. Even if they are idle, they will get the achievements for assisting in the puzzles. One of you can collect paintings that depict strange animals. Here's a close look at what we know about the Moselle estate. When you complete the puzzle, you will both earn your respective roles' achievements. the one part that was a pain in the ass was PL, which . Next pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. There are 8 different radio settings for the outside station. Help us fix it by posting in its. The longer you decide, the lower the large ball in the pillar room falls.

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